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2007 RULES AND REGULATIONS “360” PACIFIC SPRINT CARS
CALIFORNIA SPRINT CAR CIVIL WAR SERIES and PLACERVILLE SPEEDWAY
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DISCLAIMER
THE FOLLOWING RULES, REGULATIONS AND STANDARDS
OF CONDUCT SET FORTH HEREIN ARE DESIGNED TO PROVIDE ALL COMPETITORS, THEIR
CREWS AND CAR OWNERS WITH A CLEAR UNDERSTANDING OF THE MINIMUM ACCEPTABLE
REQUIREMENTS FOR PARTICIPATION. THESE RULES SHALL GOVERN CONDITIONS OF ALL
EVENTS AT THIS FACILITY AND BY PARTICIPATING IN THESE EVENTS, ALL PARTICIPANTS
AND THEIR SUPPORT CREWS ARE DEEMED TO HAVE READ, AND AGREE TO COMPLY WITH THE
RULES AS LISTED. NO EXPRESSED OR IMPLIED WARRANT OF SAFETY SHALL RESULT FROM
PUBLICATION OF THESE RULES. THESE RULES ARE TO ESTABLISH GUIDELINES FOR
COMPETITION, AND IN NO WAY ARE A GUARANTEE AGAINST INJURY TO PARTICIPANTS.
Sprint car racing is a very emotional sport,
therefore, good sportsmanship is the cornerstone on any competitive racing
program. This must include respect for all participants - drivers, owners, pit
crews, and officials. For our part we will try to be consistent with our rules
no matter what or who is involved. We will treat all participants with respect
and expect similar treatment in return. A racer’s Pit area is his castle -
therefore please stay out of other racer’s pit area.
PROGRAM FORMAT:
DRAW SHOW
A) Draw for heat race position. The pole
position on heat 1 will be the lowest number that was drawn. The pole of heat
2 will be the second lowest number drawn, and alternating across heats until
line-ups are complete. Cars arriving after wheel-pack has begun will be placed
at the back of a heat in the next open spot.
B) Top “4” finishers in each heat race will go to the “A” main, lined
up by their finishing positions. Winner of heat 1 will be pole of A-main and
winner of heat 2 will be outside front row before inversion is drawn.
C) Depending on total car count, number of transfers from the heats and
semi-mains could vary to fit program.
D) The next 4 finishers from each heat will go to the “B” main, lined
up by their finishing order from the heat race. There will be no inversion for
the “B” main. Four transfers from the “B” will tag the rear of the “A” main.
E) All lap counts and time limits will be posted on the pit board prior
to each event and will be adjusted accordingly to the total number of cars in
division.
F) We will run at least two heats if total car count is 10 or more. We
will run three heats when we exceed 18 cars and will run four heat races when
car count reaches 25 or higher. When four heat races are run, we will have a
20 car feature event.
G) The inversion will be a 1, 2, 3 or 4; first, second, third and
fourth place finishers. The inversion will be drawn by the winner of the first
heat.
QUALIFYING SHOW
A) Draw for qualifying position, lowest
number will be first out. The first qualifier will receive one free lap,
before going green for two laps back to back.
1. If a car misses his or her drawn
qualifying position by more than two cars; or if they elect to run one lap
at the end; or if both laps are illegal due to exceeding the sound
requirements of the racetrack; the best starting position they will receive
for the heats will be behind the heat race inversions, and 11th in the “A”
main event.
2. With the standard Six-car inversion for the heats, this means the
best you can start a heat under this penalty would be fourth row inside or
seventh starting position.
3. If you do not transfer from your heat directly to the “A” main you
will be lined up for the “B” main by your legal qualifying time. However the
11th place starting position penalty for the “A” main used currently will
still be in effect should you transfer to the “A” main.
B) The top “6” in each heat race will be
inverted by their qualifying times, with heat one’s sixth place car being the
fast qualifier. The following example are the line-ups for a four-heat
program. The numbers illustrated below refer to the qualifying positions of
each car.
C) Top “4” finishers in each heat race will go directly to the feature
where they will be lined up by their qualifying times. Fast qualifier that
made the “A” from their heat, will draw for the inversion. The nightly
inversion will offer a 0, 4, 6 or an 8. These numbers indicate qualifying
spots (example 6, 5, 4, 3, 2, 1, 7, 8 if “6” is drawn). In Civil War events
the 10th fastest qualifier from heat races (without penalty) will draw the
inversion and the options will be a 0, 4, 6, 8 or 10. (Civil War “A” main will
be 22 cars.)
D) The “B” main will consist of the next 16 fast cars that did not make
the “A” main. They will be lined up by their qualifying times with no
inversion. Any car that does not start their heat race race will tag the rear
of the “B” main.
E) The remaining cars, lined up by times, will make up the “C” main and
any DNQ’s that do not finish in the top four in heat race competition will tag
the “C” main.
F) We will transfer “2” cars from the “C” to the back of the “B” and take “4”
cars from the “B” with positions one and two getting their times back behind
the inversion and 3-4 tagging the rear of the line-up. (In Civil War events
all four transfers from the B-main event will maintain his or her qualifying
time behind the inversion, & 5-6 will tag rear.) If a zero inversion is drawn
the “B” transfers best possible starting position would be inside second row
of the feature.
RACE TRACK RULES:
ORIGINAL START
A) Double file start in turn four at the
cone. In the event of a false start, the race will be called back by going
yellow. The original front row will be given two chances at a good start. If
they fail to achieve an acceptable start, we will switch the first and the
second rows. If we fail to get a good start after the third attempt, we will
start in single file in turn four.
B) A car will be given credit for green flag start, if that car was on
the race track at that point of time when the caution lights have been turned
off by the starter and the pole-car starts the race in turn four. (Between
turn three and the cone or chalk line in four.)
C) In the event of going red on the original green flag lap, we will
revert to the original crossed-up lineup, with those cars involved going to
the back and sliding rows forward to fill the order. No car will be allowed to
gain more than two positions by sliding forward; if more than two positions
are gained by sliding forward, we will re-cross the line-up instead.
D) A competitor will be allowed a maximum of two attempts to push off
to start any race and still retain their starting position. THIS IS A COURTESY
DON’T ABUSE IT !!!
E) Once the field of cars is on the track and lined-up, any car that is
missing will be a one-lap grace period to make the race in their original
starting position, after that they will tag the rear or miss the race. If they
don’t take the original green, they will not be allowed to run that race at
all.
F) You must be in the lane (in line to push depending on track) ready
to be pushed, if the pace vehicle has taken 5 laps and you are not in the lane
you will loose two spots from your posted starting position. Furthermore if
the field is in order on the track and we make two laps you will tag the field
if you have not pushed off.
RESTARTS
A) Single file, nose to tail alignment,
front straight. The leader sets a consistent pace middle of back straight and
starts the race at a point of their choosing, between turn four and a cone
located along the front straight. Once any car passes this cone, you are under
green flag conditions and free to pass.
B) Any cars going inside of cone, hitting cone or passing prior to the
cone, or failing to maintain a nose to tail alignment, will be considered a
jump. The penalty will be two positions back for each car jumped.
C) If the leader picks the pace up and then backs off before reaching the cone
in an effort to stack up the field (brake checks), that will be considered a
jump by the leader and the leader will lose two positions.
QUALIFYING
A) Competitors will be allowed to draw a
qualifying number until wheel pack begins; at that time any car that has not
drawn a number will be place at the end of the order. If you arrive late for
the draw you will be placed at the front or rear of the qualifying order or be
penalized one lap, whichever would keep from giving the late car an
unwarranted competitive advantage.
B) Qualifying will be two-laps, back-to-back, with the first car out
receiving a courtesy lap.
C) Once any car trips the timing light twice, he will be done whether
he completes the laps or not. THE ONLY EXCEPTION TO THIS RULE WILL BE IN THE
EVENT OF A MALFUNCTION WITH THE TIMING EQUIPMENT OR IF A CAR WAS INTERFERING
WITH ANOTHER CAR’S QUALIFYING RUN.
D) Any car that misses a lap, and is being given another legal attempt,
will be sent back out as close as possible to their original spot, not at the
end.
E) Any car, that, in the opinion of the track officials, pushes off for
qualifying and fails to fire until he passes the flag stand in an attempt to
receive an extra momentum lap, will receive a checkered flag after his first
lap on the clock.
F) Any car that has a mechanical problem, either before or during his
qualifying run, will have two car positions to have it fixed without being
penalized if he has not started BOTH laps.
G) Any car that cannot make their qualifying run, will be placed in the
back of a heat or the back of a consolation race as DNQ. In Civil a maximum of
48 cars will start heat races. If you miss your qualifying position by more
than 2 cars you will be given one lap at the end and regardless of time you
will be positioned no better than 11th in the “A” main and will start the heat
lined up behind the inversion. (No penalty in the semi-main, you will receive
time recorded.)
H) Any car that misses their spot by more than two cars, or exceeds the
maximum sound level allowed, will be penalized in the “A” main. The best they
can start is one position passed the maximum inversion. This penalty will also
eliminate qualifying points for that car owner and driver.
I) If during a multi day show you are unable to qualify (Gold Cup, Fall
Nationals etc.) for mechanical reasons, you may at promoters discretion be
allowed to qualify the next evening, but you will qualify in the same spot, no
redraw (if you drew #5 the first night you will be given that number for the
second night).
J) It is your responsibility to be at the race track on time and have a
representative at the drivers meeting. Anything covered at the drivers meeting
applies to all competitors. Arriving late does not release you from
compliance.
FLAGS: YELLOW (CAUTION, MAINTAIN POSITIONS):
A) No pit crews are allowed on the race
track during yellow flag. ($50 FINE AFTER FIRST WARNING)
B) If you stop on a yellow you will go to the back of the lineup.
C) Any car that receives two charged yellows in any one race will be
black flagged for the remainder of the that race, but will receive starting
points if earned and/or any position gained at the finish of that race. Being
charged with a red and yellow will have the same effect as 2 yellows.
D) A charged yellow will be when a car brings out the yellow flag by
their own actions and not as the result of trying to stop to avoid another
incident on the track. A car that stops to avoid a problem will go to the back
but will not be charged for purposes of the black flag.
E) If a car brings out the yellow but continues (i.e. car does 360, but
keeps going) that car will be sent to the back for bringing out the flag. This
will not be considered a charged yellow flag for purposes of the two-yellow
rule.
F) Courtesy laps, two laps plus one lap to push car: These will be
given on yellow flags for any problem when in the designated work area,
however, at 10:40 p.m. courtesy laps will be suspended due to curfew
restraints an if you have a problem and cannot continue your car will be moved
to the infield or nearest point clear of the racing surface to allow
completion of the race. If car goes into their own pit area, we won’t wait any
laps. Any tire change will result in loss of position.
G) If there are 3 or more cars involved in the yellow (same incident),
the cars will go to the rear but will not be blacked flagged (if that would
have been their second yellow).
H) If any car on the track is considered a danger to themselves or
other cars due to driving ability or style, we can and will black flag that
car regardless of the number of occurrences.
FLAGS/SCORING: YELLOW FLAG SCORING
1) Do not race to the yellow.
2) Straight Yellow: This lap is not counted and will revert back to the
previous lap scored.
3) All scoring decisions are controlled and finalized by the head
scorer, his call is final. If you question a cars position on a restart we
will check with the scorer but their call is final and official.
RED FLAG: (STOP, DANGEROUS CONDITION)
1) Any car involved in a red flag will
go to the back of the pack on the restart.
2) No pit crews are allowed on the race track until emergency personnel
are allowed to reach the scene of the red flag, or when crews are released by
track officials. INTERFERENCE WITH EMERGENCY PERSONNEL IS AN AUTOMATIC $100
FINE. NO EXCEPTIONS !!!
3) We will have a red flag stop for fuel when we exceed 60-laps of
combined yellow and green flag laps, or when the number of laps left to run
would exceed that number.
4) ALL RED FLAGS WILL BE CONSIDERED CLOSED REDS. No work is allowed on
your car and no crew member is to be at your car. Violation will result in
immediate disqualification. We may (at the officials discretion) open a red
flag for fuel only, etc, but any work on the car would still result in being
disqualified.
5) The work area during open red flags will be on the back stretch or
designated work area. All work is permitted on a red, with the exception of a
tire change. If you change a tire on a red you will go to the rear. To hold
your position on a restart, car must stay on track. If you go the pit area,
you will lose your restart position. Closed reds will be in effect at the
director of competition or promoter’s discretion if time is an issue.
6) If a car is not ready in a timely manner after a red, they will lose
their positions and restart the race at the rear of the line up.
BLACK FLAG: (LEAVE TRACK IMMEDIATELY)
Car is not scored from the time the head
official advises the starter to drop the black flag to the offending car. (IF
CAR IS DISQUALIFIED BY HEAD OFFICIAL, HE/SHE FORFEITS ALL POINTS RECEIVED
DURING THAT RACE, INCLUDING STARTING POINTS AND ALL MONIES FOR THE SAME)
A BLACK FLAG WILL BE DROPPED FOR THE FOLLOWING REASONS:
1) Loss of muffler or exceeding of
sound level.
2) Rough driver and/or unsportsmanlike conduct
3) Loose body panel, that in officials opinion presents a danger to
the driver or other competitors, spectators or track personnel. (Car will be
allowed to return to the race track, after repairs have been made, during
the next caution flag, but will be put to the rear of the field.)
4) Inability to maintain a competitive speed and/or hold their line
on the race track.
5) Any situation where any competitor is being sent into the pits by
an official, to include, but not limited to the following:
A) Excessive smoking
B) Unsafe driving
C) Any action that would otherwise delay the normal progress of the
show.
RULES OF CONDUCT:
1) NO ALCOHOL AND OR CONTROLLED
SUBSTANCES ARE ALLOWED IN THE PIT AREA OR ON THE TRACK.
2) Excessive speed or reckless driving in the pits will incur a $25
fine for the first offense and $50 fine for the second offense, followed by
suspension from the pit area (Four-wheel will be parked for duration of the
night).
3) Any driver or pit crew member going to another pit area or to
another car, and physical action results, the person going to the other car
will be fined $150, the second offense will double the fine ($300) and will
include an automatic three-race suspension.
4) Abusive language and/or gestures to officials and/or spectators will
result in a minimum $25 fine, suspension will be as the discretion of the head
official.
5) Interference with emergency personnel or officials on the race track
will be a $100 fine.
6) Use of a race car as a weapon, or in the obvious attempt to hit
another car or person will be automatic expulsion from the facility (Minimum
$1000 peace bond for remainder of the season if allowed back at all)
7) All competitors are responsible for their pit crews and will be held
responsible for their actions. The car can and will be disqualified at the
officials discretion as a result of improper conduct by a member(s) of the
crew.
8) Four wheelers or ATV’s are not allowed on the race track or the edge
of the race track during an event. In all areas (race track, pit area, etc.)
four wheelers or ATV’s must be operated in a safe and sane manner and should
not exceed ten (10) Miles an hour. ALL FOUR WHEELERS AND ATV’S MUST HAVE THE
CAR NUMBER THEY ARE ASSOCIATED WITH IN A LEGIBLE MANNER SO THEY CAN BE
IDENTIFIED AT A DISTANCE. CAR OWNERS WILL BE RESPONSIBLE FOR THESE VEHICLES AT
ALL TIMES. THIS ALSO INCLUDES MOTORCYCLES AND MOTOR DRIVEN BIKES!!!
9) All cars are required to pack the track.
10) If a car leaves track for any reason and returns the owner and
driver must return with the same car number.
11) No changing of car numbers at the track will be permitted. Except
for by officials for scoring purposes by adding a letter to a number.
12) No car owner changes will be allowed for the purpose of gaining car
owner points. (Car owner points for Registered car number - example car number
100 can not run car number 120 if car 120 is not running that event and owner
is not present to gain points for car 120 owner.)
13) At no time shall anyone run across the track while a race is in
progress or track is under green flag conditions.
DUTIES OF TRACK OFFICIALS:
DIRECTOR OF COMPETITION
1) Set race program
2) Conducts driver meetings
3) Responsible for the setting and issuing of fines and penalties
4) Set curfews and maintain fuel lap counts
5) Decide in accordance with the promoter, on major suspension and
peace-bond penalties.
PIT MANAGER
1) In charge of number draw
2) In charge of posting line ups
3) Responsible for line up changes before cars take the track
4) Responsible for staging cars and notifying director of cars that are
scratched from the program
5) Notifies scorer and track announcer of line up changes and updates
pit board through mains.
6) Handle standard questions on format and assist competitors in
contacting track officials when necessary.
SCORER/TIMER
1) Responsible for timing qualifying and establishes official finishing
order.
2) Responsible for official finish of all races.
3) Advises track officials of cars involved in two-charged yellows and
help track fuel lap totals.
4) Has the final word of the finish of all races. With the exception of
penalties assessed by the director that affect the finishing order.
TECHNICAL INSPECTOR
1) Responsible for sound level readings
2) Report rule violations to director.
3) Perform random checks for required safety equipment
4) Performs technical inspections on all cars to confirm adherence to
stated rules.
5) Performs or supervises protest tear downs and random fuel checks.
EVERY OFFICIAL AT THE SPEEDWAY HAS THE AUTHORITY
TO EXACT A FINE AGAINST A PARTICIPANT FOR ABUSIVE LANGUAGE, UNSPORTSMANLIKE
CONDUCT OR ANY PHYSICAL CONTACT. ALL OFFICIALS ARE AT THE TRACK TO HELP CONDUCT
A SAFE AND PROFESSIONAL OPERATION BY BOTH THE RACE AND THE RACE FAN. ANY ABUSE,
BE IT VERBAL OR PHYSICAL, WILL NOT BE TOLERATED AND WILL RESULT IN A FINE,
SUSPENSION OR EXPULSION FROM RACING OR ATTENDANCE PRIVILEGES AT THIS FACILITY.
CIVIL WAR TECHNICAL RULES:
ENGINES
Engines are limited to a maximum of 360 cubic
inches. Engines must be cast iron. Aluminum heads are permitted. Stock valve
angle, 23 degrees plus or minus 2 degrees OEM, Ford and Chrysler are the
exception, no rollover. No overhead cam type motors or multi valves per
cylinder heads permitted.
No titanium crankshafts or rods will be allowed and must have inspection plug
in oil pan by the 2005 season.
INJECTORS
Only one nozzle per cylinder. No down nozzles,
no injection nozzles drilled directly into head and no computerized injection.
Injectors to in individual stack per cylinder design and shall not exceed
2-3/16” maximum inside diameter. Larger injectors may be used, but sleeves a
minimum of three inches in length must be installed in the stack above the
butterflies. No relief hole may be drilled above the the butterflies on any
injector. No throttle body or plenum type injector allowed. If Ford or
Chrysler engine used injectors must be restricted to 2” inside diameter and 3”
in length.
FUEL
METHANOL ONLY. No additives. No nitro or NOS
allowed. Specific gravity not to exceed .82 or within (plus or minus) .10 of
standard track fuel sample.
WEIGHT
1) Cars must weigh a minimum of 1525
pounds WITH driver at any time before, during or after the racing event. ASCS
head motor 1450 with driver.
2) No bolt on weight.
3) You will be DNQ if you are below the minimum weight after
Qualifying, and will receive no Qualifying points, and would be placed at the
back of the heats or of a non-qualifiers race, which ever applies. (Qualifying
points penalty would be lowest qualifying points for the field. Example “Gold
Cup” or “Fall Nationals” 200 points to fast qualifiers.)
WINGS
Maximum top wing size of 25 square feet with
30” side panels. One inch wicker bill on 90 degree angle allowed at rear of
center foil (Maximum). Center foil must be one piece. Side panels must be one
piece. No split or bi-wings. Top wings must not extend beyond outside of rear
tire. No wicker-bill on nose wing to exceed 3/8 of an inch. Maximum front wing
size 2’x3’ and cannot extend beyond the leading edge of front bumper.
No side foils, rudders, or panels are to be extended beyond roll cage on any
side. No body pieces to extend beyond or underneath front torsion tube except
hood. Sun shield cannot restrict vision. No wedges or foils underneath race
car. No Gurney lips or turn outs on any body panels.
CHASSIS
Any sprint chassis is allowed but it must pass
any test described by safety inspector and or manufacturer.
Roll cage must be of a four-post design. No champ dirt cars. No elliptical
(oval shaped) tubing used on or as a part of the main structure. Min. wheel
bases 84”.
Fuel cell securely mounted with bladder mandatory. Tank used for qualifying
must remain on for all events.
Bumpers and nerf bars are mandatory and must be securely mounted. No aluminum
frames, bumpers or nerf bars. Nerf bars must not be outside tires. Maximum 8”
front bumper or 23.5” from center of front axle to front of front bumper.
No traction controlled device allowed
No two-way radios or electronic signaling devices will be allowed
SHOCKS
No cock-pit adjustable or with in reach of
driver. No chassis adjustments from cock-pit with exception of wing slider.
TIRES AND WHEELS
1) Right rear Hoosier Racing tire,
stamped M14 (HTW) or D25.
2) Left rear Hoosier Racing Tires, stamped D10 or D12 (HTW) or RD12.
3) 92.0/16.0-15 part #31172 and 94.0/16-15 part #31192, WILL NOT BE
ALLOWED. Calistoga races Right Rear F55 compound OK, Left Rear D15 compound
OK.
EXCESSIVE NOISE
MUFFLERS ARE REQUIRED AND MUST MEET 95 DBA. AT
100 FEET.
We will make every effort to inform you if your car is running loud during hot
laps, but it is your responsibility to check with the Pit Stewart to make sure
you were not loud during qualifying. We have a limited number of officials and
to make sure you receive as much time as possible to repair sound problems
during qualifying, each car should have a crew member check with the steward
after their qualifying run.
SAFETY:
SAFETY EQUIPMENT
A) Multi-layered fire suit with nomex
underwear and socks
B) Driving gloves and shoes fire retardant
C) SNELL SA2000, SA2005 or better
D) Arm restraints, helmet restraint, neck collar
E) Three inch, five point belts installed in accordance to
manufacturers suggested installation. Belts dated within two years of current
season.
F) Padded knee guard and pad on center of steering wheel
G) Drive line strap or hoop restraint constructed of .065 steel ether
welded or bolted to the chassis. Metal hoop restraints must react positively
to magnet test.
SUGGESTED EQUIPMENT
A) Rock screen
B) Drivers head nets
C) Roll bar padded on drivers opening for safety personnel
D) Working fire extinguisher in your pit area
CIVIL WAR OFFICIALS RESERVE THE RIGHT TO
MAKE FINAL DECISIONS IN THE IMPLEMENTATION AND INTERPRETATION OF ANY RULES OR
RACE PROCEDURES AT ANY TIME. NO EQUIPMENT WILL BE CONSIDERED APPROVED BY
REASON OF HAVING PASSED THRU INSPECTION UNOBSERVED.
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